I am a creative and detail-oriented 3D artist with experience creating immersive environments and props. Skilled in creating high-quality 3D assets, including terrain, buildings, props, and foliage, with a focus on performance optimization and visual fidelity.
3ds Max, Maya, Photoshop, Substance Painter, Substance Designer, ZBrush, SpeedTree, Unreal, Unity.
Graduate of Fanshawe College, Sheridan College, and George Brown College.
Contact me at CameronHickling@gmail.com