Cameron Hickling
Cameron Hickling
3D Environment Artist
Toronto, Canada

Summary

I am a creative and detail-oriented 3D artist with experience creating immersive environments and props. Skilled in creating high-quality 3D assets, including terrain, buildings, props, and foliage, with a focus on performance optimization and visual fidelity.
3ds Max, Maya, Photoshop, Substance Painter, Substance Designer, ZBrush, SpeedTree, Unreal, Unity.
Graduate of Fanshawe College, Sheridan College, and George Brown College.
Contact me at CameronHickling@gmail.com

Skills

3D ModelingEnvironment ModelingProp ModelingTexturingUV MappingPBR Texturing3D AnimationRiggingDigital SculptingLow-poly ModelingLightingHard Surface ModelingHigh-poly Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
SpeedTree
SpeedTree
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
Blender
Blender